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Agent Skills & Stats
Agent Strenghts & Weaknesses

Agents are the most subtle of the stealth classes. Given many direct skills for Combat, Agents aren't intended to stay in stealth and only jump out for a rare attack. Agents are the type to start from stealth and wade a war in th eopen afterwards. On the downside Agents lack the adequet Health Points to stay long in battle.

Strengths
Weaknesses
High Damage output over time More frequent Deaths
Many impairment skills Less burst potential for Damage
Focused Resistance Debuffs Less Health Points than average
Agent Attributes

Agents enjoy many stacking Accuracy buffs, and thus Combat pointscan bring up to 50% more Damage output. Tech is not a primary investment, as Theory which is only required to up the Power points to keep up with all the skill requirments. Perception is a major element for Agents, which increases Critical Rates and thus the Damage output in result.

Combat
Tech
Theory
Perception
Build Types
50%
-
-
50%
Standard - High Evasion & Accuracy/Low Heat dessipation (Requires decent Power Plant)
33%
17%
17%
33%
PvE - Strong Offense/More versatile
75%
-
25%
-
PvP - Deadliest Damage output/Low survivability

 

Factional & Specialty Skills

Image
Name
Skill
Level
Ranks
Charge
Cool
Description
Rank1
Rank2
Rank3
Rank4
Rank5
Rank6
Rank7
Rank8
Rank9
Rank10
Total Armor
F
1
10
Passive
-
Raises Critical Hit Defense (Vehicles & Creatures)                    
slowdown.virus
MM AGT
1
10
Instant
21 sec
Area of Effect Slow, can spread to 3 generations, 2 Enemies per pulse, (60% chance)                    
Biomek Precision
TRM AGT
1
10
Passive
-
Raises Accuracy & Damage of Fire, Corrosive & Physical weapons.                    
catalyst.virus
1
1
10
Instant
10 sec
Virus that reduces Fire & Corrosive resistances. Can spread to other enemies.                    
Sonic Boom
1
1
10
Instant
12 sec
Single target Physical attack                    
Nano-invisibility
1
1
10
Instant
33 sec
Stealth mode that reduces speed                    
Acidic Surprise
5
5
10
Instant
21 sec
Corrosive pulsating DoT stealth attack (+8 Penetration, +66% Chance)                    
Hostile Environment Training
F
10
10
Passive
-
Raises Fire/Corrosive/Contamination Res.                    
Gamma Snap
TRM AGT
10
10
Passive
13 sec
Corrosive Damage over Time                    
Cunning
MM AGT
10
10
Passive
-
Passively raises Perception & Theory                    
dimda.virus
S
10
10
Instant
21 sec
Blinding virus, can spread to 3 generations, 2 Enemies per pulse, 60% chance                    
Ambush
S
10
10
Instant
12.5 sec
Physical Damage & Stun stealth attack. (+10 Penetration, 66% Chance)                    
Special Weapons Training
F
20
10
Passive
-
Adds Damage to Fire & Corrosive weapons                    
locked.virus
MM AGT
20
10
Instant
30 sec
Area of Effect Slow, can spread to 3 generations, 2 Enemies per pulse, (60% Chance)                    
Gamma Emission
TRM AGT
20
10
1 sec
14 sec
Corrosive DoT/AoE (+33% Chance)                    
Crippling Aura
S
20
10
Passive
-
Passively reduces Enemy's Defense                    
Killshot Chargeup
S
20
10
Instant
sec
Buffs Combat based on recent kills . (38% Chance)                    
Recon Drone
S
20
10
2 sec
21 sec
Launches a remote drone.                    
Marksman
S
25
10
Passive
-
Passively improves Accuracy with weapons                    
Combat Synch
F
30
10
Instant
10 sec
Combat Buff (improves in convoys)                    
gimp.virus
MM AGT
30
10
Instant
14 sec
Reduces Damage output, can spread to 3 generations, 2 Enemies per pulse, (60% chance)                    
Combat Guidance
TRM AGT
30
10
Instant
15 sec
Accuracy Buff (improves in convoy)                    
disarm.virus
S
30
10
Instant
18 sec
Virus that causes Weapon Disabled Status, can spread to 3 generations, 2 Enemies per pulse (60% Chance)                    
Predator
S
30
10
Passive
-
Passively raises Accuracy                    
Surge
MM AGT
35
10
Instant
1 min
Buffs Speed costing Heat (10 sec Dur)                    
Biomek Order
F
40
10
Passive
-
Improves Critical Hit Rate (improves in convoy)                    
Deteriorate
TRM AGT
40
10
1 sec
10 sec
Debuffs enemy's Physical & Corrosive Resistances                    
Smoke Cloud
S
40
10
Instant
14 sec
Area of Effect Blind status                    
combust.virus
S
40
10
Instant
17.5 sec
Virus that deals Fire Damage & adds Heat, can spread to 3 generations, 2 Enemies per pulse. (60% Chance)                    
Aggressor
S
45
10
Passive
-
Passively raises Combat                    
Nanite Support
F
50
10
Instant
14 sec
Buff to Hit Points (used on allies) and Physical Resistance Debuff to Enemies                    
Ampifying Nanites
MM AGT
50
10
1 sec
9 sec
Heavily reduces Enemy Fire & Corrosive Res. (30sec Dur)                    
Military Acumen
TRM AGT
50
10
Passive
-
Improves Perception                    
Explosive Nanites
S
50
10
0.5sec
15 sec
Plants a Bomb on Wreckage while Stealthed, AoE Fire attack that adds Heat (+15 Penetration, +66% Chance)                    
Total Surprise
S
50
10
Instant
12.5 sec
Stealth Attack that reduces Enemy Defense & Deflection                    
Cybersensors
S
55
10
Passive
-
Passively increases Accuracy with weapons                    
Fire Mastery
F
60
10
Passive
-
Increases Damage on Fire weapons                    
Incendiary Ammo
S
60
10
Passive
-
Passively improves Penetration and adds Fire Damage to all weapons                    
Cyber Scout
S
60
10
Passive
-
Passively raises Allies Speed                    
Gamma Storm
TRM AGT
70
10
0.9sec
21.5 sec
AoE Fire/Energy Damage & Resistance Debuff (+33% Chance to hit)                    
Assimilate
S
70
10
Instant
15 sec
Self Buffs while Debuffing Enemy's Tech, Theory, Power & Max Power (+21% Chance)                    
Atrophy
MM AGT
75
10
Instant
32 sec
Corrosive DoT & Power drain to single enemy (+33% Chance)                    
corrode.virus
F
80
1
Instant
30 sec
Corrosive DoT, 65% chance of spreading to other enemies            
Chlorofire
S
80
1
Instant
1.5 min
Deals Area of Effect Fire/Corrosive/Energy Damage, (+20% Chance)            

 

 

 

 

 

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:XP Chart:

Level XP Points Skill Points per level Att. Points per level Res. points per level
1 1000 1 2 -
2 3300 1 2 1
3 5600 1 2 -
4 8800 1 2 1
5 12000 1 2 -
6 16000 1 2 1
7 20000 1 2 -
8 26000 1 2 -
9 32000 1 2 -
10 39000 2 2 1
11 46200 2 2 -
12 53600 2 2 -
13 61500 2 2 -
14 70200 2 2 -
15 79500 2 2 1
16 89400 2 2 -
17 99900 2 2 -
18 111000 2 2 -
19 122700 2 2 -
20 135000 2 2 1
21 147900 2 2 -
22 161400 2 2 -
23 175500 2 2 -
24 190200 2 2 1
25 205500 2 2 -
26 221400 2 2 -
27 237900 2 2 -
28 255000 2 2 1
29 272700 2 2 -
30 291000 3 2 -
31 309900 3 2 -
32 329400 3 2 1
33 349500 3 2 -
34 370200 3 2 -
35 391500 3 2 -
36 413500 3 2 1
37 436300 3 2 -
38 460000 3 2 -
39 484700 3 2 -
40 510500 3 2 1
41 537400 3 2 -
42 565400 3 2 -
43 594600 3 2 -
44 625000 3 2 -
45 657000 3 2 1
46 691000 3 2 -
47 727000 3 2 -
48 765000 3 2 -
49 805000 3 2 -
50 847000 4 2 1
51 891000 4 2 -
52 937000 4 2 -
53 985000 4 2 -
54 1035000 4 2 -
55 1087000 4 2 1
56 1141000 4 2 -
57 1197000 4 2 -
58 1255000 4 2 -
59 1315000 4 2 -
60 1377000 4 2 1
61 1441000 4 2 -
62 1507000 4 2 -
63 1575000 4 2 -
64 1645000 4 2 -
65 1717000 4 2 -
66 1791000 4 2 1
67 1867000 4 2 -
68 1945000 4 2 -
69 2025000 4 2 -
70 2107000 5 2 -
71 2191000 5 2 -
72 2277000 5 2 1
73 2365000 5 2 -
74 2455000 5 2 -
75 2547000 5 2 -
76 2641000 5 2 -
77 2737000 5 2 -
78 2835000 5 2 1
79 2935000 5 2 -
80 3037000 5 2 -
Total Points 244 160 18

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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